Quick-start manual

This is a short manual that covers basic things and helps you to get started with HTrace Ambient Occlusion.

URP

1

Import HTraceAO package into the project

2

Add HTraceAORendererFeature into the UniversalRendererData

3

Default volume profile settings (Unity's docsarrow-up-right)

Global settings can be found under Project Settings > Graphics > URP > Lighting > HTrace Ambient Occlusion.

More information about Volumes in URParrow-up-right

4

Scene's Volume override (Unity's docsarrow-up-right)

HDRP / BIRP (Built-in)

1

Import HTraceAO package into the project

2

Add HTraceAO script on your scene

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