Quick-start manual
This is a short manual that covers basic things and helps you to get started with HTraceA.
URP
1
Import HTraceAO package into the project
2
Add HTraceAORendererFeature into the UniversalRendererData

3
Default volume profile settings (Unity's docs)
Global settings can be found under Project Settings > Graphics > URP > Lighting > HTrace Ambient Occlusion.
More information about Volumes in URP

4
Scene's Volume override (Unity's docs)
HDRP / BIRP (Built-in)
1
Import HTraceAO package into the project
2
Add HTraceAO script on your scene

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